![]() Julien OUDIN has updated the project titled Open assistive controller.Ildaron has updated details to The easiest way to neuroscience with PiEEG.Julien OUDIN has updated details to Open assistive controller.jowestk liked PhatStats PC Performance TFT Display.jowestk liked Gnat-Stats Tiny OLED PC Performance Monitor. ![]() Eric has updated details to Tremor-Duino.Andrea De Napoli has updated details to Elevator controlled by PLC.Nathann has added a new log for CubeXYBelted.Eric has added a new log for Tremor-Duino.Build the Side Cabinets Family Handyman 2. plywood sheathing and secure it with 2-in. Benik3 on Hacking The IKEA OBEGRÄNSAD LED Wall Lamp Assemble the base frame from 1x4s, check for square, then install the 3/4-in.john on Faster Glacier Melting Mechanism Could Cause Huge Sea Level Rises.Alex on When The Professionals Trash Your Data Tape, Can It Still Be Recovered?.Nek Siwel on A Crash Course On How MRI Machines Work.Posted in Tool Hacks Tagged diy jigsaw table, jigsaw table Post navigationĭesign For 3D Printing Hack Chat No comments Now if you really want a bandsaw, shows you how to make one completely from scratch! Add a hole for the blade and maybe some mounting features to the sheet metal and you’re almost ready to go! Using double-sided tape, he attached the jigsaw to the underside of the table, and mounted the whole thing in a vice on his work bench. He’s recycling an old computer tower side panel to use as the table. needed a bandsaw for one of his projects, and not being overly confident in his jigsaw skills (the tool he did possess), he decided to upgrade it, by building a jigsaw table. But sometimes, making your own stand for a power tool can be pretty darn easy. Then there’s the hybrid tools - power tools you can mount in stands or bases to get better control of your work piece. full size powered tools you can’t move), they’re less accurate, and difficult for precision work. two consecutive same words, like the two to's I've just used, inconsistencies in source or target, etc.): it also includes a more practical spell-checker, and can be expanded (via personal checklists) to catch the kind of errors you know you. ToXGene: An extensi-ble template-based data generator for XML, In Proceedings of 5th International WebDB Workshop, pages 4954, 2002. However, we expect that most DBMSs will provide full XQuery support in the near future. They make short work of whatever you throw at them, but compared to their big brothers (i.e. Xbench not only helps to catch the type of errors that is difficult for a human being to to detect (e.g. XBench Benchmark 3 process all of these queries.
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![]() However, the Wild have played inconsistently lately. Therefore, they should be able to hold onto third place, or at least a Wild Card spot, as long as they don’t regress. 559 point percentage.Īs it stands now, Minnesota currently has a. Winning 19 out of 34 games would only require a. The Wild need to win at least 19 more games, with maybe room for winning 17 if they can get some overtime loss points. Therefore, they need to secure at least 37 more points. Studies of past NHL seasons have determined that getting to 95 points almost guarantees you a spot in the Stanley Cup Playoffs, and the Wild sit at 58 with 34 games left. So what do the Wild need to do to punch their ticket to the playoffs? Louis Blues have an abysmal 2.6% shot at the playoffs, and the Arizona Coyotes and Chicago Blackhawks are both trying to win the Connor Bedard sweepstakes. Vegas sits at 82%, and Calgary sits at 86%.Ĭolorado is hot on their tail and has the fifth-easiest schedule remaining. All have higher percentages than Minnesota’s. However, all five teams have better than an 82% chance at the dance. All of the contending teams in the Pacific have easier schedules than the Wild do, except the Vegas Golden Knights. The Seattle Kraken and Los Angeles Kings have 63 points. Looking at the Pacific and Wild Card races, the Flames and Edmonton Oilers currently hold the two spots there, but the lead in the Pacific is only by three points. Bad news for Nashville, though: they have the hardest remaining schedule of any Central Division squad. The Nashville Predators are just three points behind them and have a 31.8% chance of making the playoffs. They sit at 4th in the Central and just one point behind the Wild, with a nice 69% chance of making the playoffs. Therefore, we’ll focus on the teams around the Wild in the standings and how Minnesota can stave them off rather than try and catch the division leaders. It’s unlikely Minnesota catches either of them. Dallas has the most manageable remaining schedule in the league, and the Stars and Jets are at least seven points ahead of the Wild. With 34 games left in the season and the 11th easiest schedule remaining, how can the Wild take advantage of these matchups and punch their ticket into the Stanley Cup Playoffs?Īccording to Moneypuck, the two teams ahead of the Wild in the Central, the Dallas Stars and the Winnipeg Jets, have a 96.6 and 96.9 percent chance of making the playoffs. They are one point ahead of the Colorado Avalanche in the division and a point ahead of the Calgary Flames for the second Wild Card spot in the Western Conference. ![]() ![]() The Minnesota Wild entered the All-Star Break sitting third in the Central Division. ![]() But browser extensions generally support fewer sites or only one website compared with the first two options. They are even more convenient since you don't need to leave the website you want to download videos from. Video downloader extensions work quite similarly to online video downloaders. Download Videos from Websites on Mac via a Web Browser Check the video in the "Downloads" folder on your Mac. Just close the new page and go back to the original one.) (You will be redirected to another page after the click. Select the format and quality you prefer and click "Download" again. Paste the URL into the address bar and click "Download." Go to the online video downloader on your Mac. To download any video from any website online: Since there are oceans of choices, here I'd like to take one of them as an example. They are applicable on different platforms, like macOS, Windows, Android, and iOS.They spare you from software installation.Although online URL video/audio downloaders have drawbacks like having annoying ads and redirections, their advantages can't be ignored: You who don't want to spend time downloading and installing an app will be quite willing to download videos from websites on Mac using an online video downloader. Download Any Video from Any Website on Mac Online EaseUS does not approve of copyright infringement in any way. It is illegal to save any copyrighted content without the content owner's consent. Whether you want to download songs from YouTube Music or save music from SoundCloud, EaseUS Video Downloader can also be a solution out.ĭisclaimer: This post is limited to personal use only. It's no doubt that the URL downloader also supports audio download from various sites. Afterward, it will download videos from websites to your Mac all at once. To download videos from websites, all you need is to copy the URLs of the video files you want to download, and then put them into the address box of the URL video downloader. It supports over 1000 sites, ranging from video/audio sites, social networks to live game streaming platforms. Have you ever wanted to get videos from websites like YouTube, Facebook, Twitter, Twitch, Dailymotion, and more onto your computer for offline watching? With the video downloader for Mac & PC - EaseUS Video Downloader, you can turn your wants true. Download Any Video from Any Website on Mac with EaseUS Video Downloader To satisfy your different kinds of needs, here are three common tools detailed for you: Option 1. If convenience takes priority in your consideration, an online URL downloader or browser extension will fulfill your wants better. ![]() If you prefer stability and speed, you will like a desktop video downloader. 3 Ways to Download Videos from Websites on Macĭepending on your preferences, the most suitable URL video downloader for you varies: Thus, you can download a video from a website on Mac successfully, as long as you get a URL video downloader that works. Fortunately, with the help of various video link downloaders, it becomes feasible and simple to download a video from a website, either on a Mac or a PC. That seems to make it impossible to download videos from websites on Mac. Retrieved 10 December 2016.Can You Download a Video from a Website on MacĪs you may have noticed, most websites, including social networks or video/audio sites, don't offer you access to get their video or audio resources.
![]() But not having a prowess bonus would undermine the point of having inventory artifact weapon slot in the first place, as any other bonus the weapon would have wouldn't connect as much intuitively or thematically to it being a weapon. So, realistically, it doesn't really make sense that a skilled fighter gets better with a more expensive sword, just as it doesn't make much sense that it makes an amateur defeat hardened veterans - no magic swords here. It wouldn't feel like an especially notable sword if it only gave you extra prestige while equipped - at least, not notable as a sword. However, it makes intuitive sense in gameplay that a higher quality weapon functions better as a weapon than a lower quality one does - and prowess is the metric affected by that effectiveness as a weapon. Realistically? It's hard to justify the prowess bonus from inventory weapons to begin with - it's not as if the characters fight with bare fists with no inventory artifact weapons equipped, and there wouldn't be meaningful difference in the effectiveness as a weapon between the lowest and highest quality weapons the characters would reasonably wield. ![]() If not pre release of Tours then in the post release updates. I strongly urge the developers to revisit the nonsensical prowess modifiers of weapon and armor artifacts. What we have now is a "click button to get better instantly" that results in a poor RPG experience, less character playstyle diversity and therefore a more boring game. (I believe this is the better, slightly more complex solution)īoth of these solutions provide a bigger incentive to play into the strength of your character and avoid their weaknesses (role playing). This also prevents bad combat characters/kids from picking up a sword and becoming doomslayers overnight. The base prowess bonus would need to be significantly reduced for all weapons and armors to a minor bonus at the first stage (+2) going all the way up to the endgame bonuses (10+) after the user has gained experience using this weapon.Īlternatively this prowess bonus could be tied to the blademaster and/or hastiluder traits in order to make veteran and master martial artists immediately proficient when obtaining a good quality weapon. When a weapon is used in battle or duels, along with the usual stat increases it gets currently in named weapon events, it would get a prowess bonus that resets when the owner changes - representing the combat experience of the current user. For example a sword that boosts prowess by 20% will be incredible for a skilled warrior but almost useless in the hands of a novice with no experience. SOLUTION 1: Give weapon and armor artifacts percentage prowess modifiers instead of flat bonus. ![]() With how easy artifacts are obtained in the new update this should not be happening. It leads to scenarios where a veteran warrior, famed throughout the kingdom for his mastery of combat, can get overpowered with ease by a 16 year old inbred imbecile who never held a sword in his life - It's ridiculous and contributes to over the top stat bloat which makes the game boring. In the new update OPB was able to obtain a weapon like this in a single lifetime. If you pair a weapon like this with armor you can easily get over 20 prowess which is almost twice the prowess bonus you get from the Legendary Blademaster Trait (12 prowess). Artifacts should not give 50% more prowess than the Blademaster trait. ![]() "Hue" appears to come from the Old French huer, which means "to shout", and "cry" from Old French crier ("to cry"). Other sources indicate that it has always been a somewhat redundant phrase meaning an outcry and cry, though such "redundancy" is a feature of the legal doublet. It is possible that the term is an Anglicization via Anglo-French of the Latin hutesium et clamor, meaning "a horn and shouting". The oath of office for constables in Tennessee, USA specifically mentions that it is the duty of the constable to sound the hue and cry. Those who raised a hue and cry falsely were themselves guilty of a crime. ![]() It was moreover provided that "the whole hundred … shall be answerable" for the theft or robbery committed, in effect a form of collective punishment. All able-bodied men, upon hearing the shouts, were obliged to assist in the pursuit of the criminal, which makes it comparable to the posse comitatus. capitulum 4, it was provided that anyone, either a constable or a private citizen, who witnessed a crime shall make hue and cry, and that the hue and cry must be kept up against the fleeing criminal from town to town and from county to county, until the felon is apprehended and delivered to the sheriff. In common law, a hue and cry is a process by which bystanders are summoned to assist in the apprehension of a criminal who has been witnessed in the act of committing a crime.īy the Statute of Winchester of 1285, 13 Edw. JSTOR ( December 2009) ( Learn how and when to remove this template message).Unsourced material may be challenged and removed. Please help improve this article by adding citations to reliable sources. This article needs additional citations for verification. ![]() I just really hope Affinity Designer does it first. ![]() This would literally be a game changer in vector drawing apps and someone will do it eventually. I understand this is a non trivial / long term feature, however there is a whole (growing) industry of creative coders (myself included) that I can see rushing towards this type of tool and helping develop exciting new drawing tools for other designers that cannot code (yet). Having a fully featured and public vector drawing api (such as the html canvas / svg etc) would allow users to build tools for other users (like copy-pasteable plugins) and i imagine lots of responses to current feature requests such as blendshapes etc would simply become "someones made an af script for that". This feature might take the form of a "Code" persona or "Code brush" tool that allows people to write or download short scripts to modify or create procedural content. Being able to script the affinity drawing API with little functions such as in baku's "pentool" (above) to create new shapes and tools would create a rich developer ecosystem and explode affinity designer's feature set into things Adobe illustrator simply cannot do (rather than just doing everything illustrator does but better). ![]() No one in the vector drawing space seems to be taking advantage of this (ie affinity or adobe). The number of designers that can code seems to be increasing exponentially thanks to the ease of javascript and creative coding frameworks such as and paper.js etc. I have seen a couple of "script"-esque feature requests abound general automation but none on building actual drawing tools. I was directed to this forum by the affinity twitter after sharing the inspiring work of in building procedural vector drawing tools with scripts (see below). This isn't your RPG if you want to spend a lot of time thinking about item stats and party strategy: that's Pillars of Eternity's domain, not Torment's. Things improve with both fluency and progress: by the time the plot really kicks into gear, you'll have all the knowledge you need. Tides of Numenera has the unenviable task of introducing the Ninth World alongside its own complex interpretation of it, and this means a lot of picking through unfamiliar terminology for a new player. I had an advantage-I've got a big pile of Numenera corebooks next to my desk and I've run multiple campaigns. The pace of the game does struggle a little during its initial hours, however, particularly if the setting is new to you. This isn't your RPG if you want to spend a lot of time thinking about item stats and party strategy The tides you align yourself with change how characters respond to you, and they form a crucial part of the Last Castoff's journey. The red tide represents passion, for example, while selflessness is gold. Your actions also influence the titular Tides, an abstract expression of different aspects of the human psyche as colours. If you pick a trait like mind reading for your Last Castoff, you can trust that this'll be incorporated thoughtfully throughout the entirety of the campaign. Your choices really do matter, too: an early roleplaying decision that I expected to result in a 'game over' screen meaningfully changed the way my adventure began. There are multiple ways to encounter each storyline, with the way you happen to discover a quest often proving as important as the decisions you make at its conclusion. Sagus Cliffs is relatively compact by RPG city standards, but the game gets a lot of use out of each character and location. ![]() The term fits less well here, because Tides of Numenera is cleverly designed to thread a diverse array of different plotlines together. Quickly however Tides of Numenera becomes more about discovering this new world and the people who inhabit it, with your own story intertwining closely with what would be considered sidequests in any other game. Tides of Numenera is cleverly designed to thread a diverse array of different plotlines togetherĬastoffs like you are being hunted by a mysterious killer called the Sorrow, and finding a way to escape this seemingly-inevitable fate motivates your first steps into the Ninth World. ![]() And after that you awaken, miraculously healed, in the city of Sagus Cliffs. After death you enter the Castoff's Labyrinth, a dimension within your own mind where your character's class and key traits are determined by a memory-probing personality test. His discarded former selves-the castoffs-spontaneously form their own consciousnesses when they're abandoned.
![]() Open shell systems ¶Ĭalculating open shell systems can be very tricky, as there may be many close lying states (of which the lowest is searched for). There is not a single solution for all atoms. Also SCF convergence can be very difficult. One possible trick is to run two atoms quite far away (10-20 angstrom), thus reducing the exact spherical symmetry.Ĭalculating atomic corrections can be very tricky, as there may be many nearly degenerate orbitals near the fermi level. The idea is to let the engine run without any restrictions imposed on the spin-polarization, or the symmetry of the orbitals. As there are no geometric variables, the only degrees of freedom are electronic. Sometimes we need to calculate the ground state energy of a single atom. Fortunately, often less than 10 layers are needed. Therefore the slab thickness is an issue to be tested. The other main issue is that almost always in the experimental setup the surface is macroscopically thick. If the experiment is about the adsorption of a single molecule you need to try to converge the result with progressively larger super cells. ![]() You need to choose the right super cell to get the correct coverage (how many adsorbed atoms per unit cell). This can be perfectly modeled in a periodic calculationĮ(chemisorption) = - E(mol) - E(bare surface) For instance in an experiment this may be the case and correspond to a certain coverage. The main thing here is whether the “real” system has translational symmetry. What is the adsorption energy of a molecule on a surface? Of course you need to weigh the atomic energies by how often they occur in the system (molecule or crystal). (Atomization energies can also be calculated for molecules.)įor engines with electronic degrees of freedom, the tricky part here is how to calculate the atomic energies, in particular E(Cl-atom), because they are open shell systems. For instance, the cohesive energy the NaCl crystal isĮ(cohesive energy) = E(NaCl-crystal) - E(Na-atom) - E(Cl-atom) The result being positive as this reaction is highly endothermic. The formation energy isĮ(bond) = E(Octanitrocubane) - 8 E(CO 2) - 4 E(N 2) The (metastable) material Octanitrocubane with the formula C 8 ( NO 2 ) 8 can be formed from 8 CO 2 molecules and four N 2 molecules. Let us look at a slightly more complicated reaction. The interaction energy follows from three ground state calculations Say we have a reaction of two molecules (A and B) forming a new one (C). The electronic relaxation can become a non-trivial problem in case of open shell systems. A simple force field may have a charge equilibration scheme, whereas more advanced engines such DFT- and DFTB-based ones have orbitals. In case of periodic materials the lattice vectors need relaxation as well.Įlectronic degrees of freedom are specific for the method underpinning the engine. ![]() The ground state energy of a system is obtained by a full relaxation with respect to the geometry coordinates and (if relevant) to the electronic degrees of freedom. Let system A have a ground state energy E(A) It is about combining ground state energies for several systems. The way to calculate bonding energies is always the same, regardless of the engine. Airstones: These enemies will spawn around the arena and tether to the boss or Floating Turret, making them invulnerable.This debuff can be cleared with Esuna, but the damage is low enough that regen healing will work just fine. Long Burst: Nuzal Hueloc will target a random player, dealing damage to them and inflicting Windburn.Destroy the Airstones quickly to continue the fight. This attack is unavoidable, so heal through the damage. The second boss of Xelphatol is Dotoli Ciloc. ![]() Around the edge of the arena is a layer of spikes that will deal damage and inflict vulnerability up and Stab Wounds, dealing damage over time. On High: Dotoli Ciloc will knock all players away from the center of the arena.On Low: A short cone AoE to the front of the boss.Avoid entering the spikes as you avoid the boss's attacks and mechanics, listed below. Dark Wings: Dotoli Ciloc will target players with an AoE marker that summons a tornado on their position.To avoid being knocked into the spikes around the edge of the arena, position yourself in front of one of the barriers around the edge. ![]() The tornado will remain on the arena for a while, and deals damage to players who move inside it. Swiftfeather: The boss will grant itself a short Haste buff that drastically reduces the cast time for the next attack.These should be placed anywhere in the arena except for in front of the barriers to avoid being knocked into them when the boss cats On High. ![]() The final boss of Xelphatol is Tozol Huatotl, who will use the following attacks and mechanics. Ixali Aero III: Deals damage to all party members.Ixali Aero II: Tozol Huatotl will target a random player before firing a line AoE in their direction.Use defensive cooldowns to mitigate this damage as necessary. Stack: One player will be targeted with a stack marker.Spread: All players will be targeted with an AoE marker.Hawk: Tozol Huatotl will summon Hawks that will attack in one of two ways.Heal through this damage with AoE healing abilities. Summon Garuda: Tozol Huatotl will summon Garuda at various intervals throughout the fight.Group up on the affected player to spread out the damage of this attack. Garuda will use a variety of AoE attacks that need to be avoided. Watch her AoE indicators carefully to avoid each attack while also dodging the boss's other attacks like Ixali Aero II and Hawk.The main villain of the Hildibrand story, the Phantom Thief is a brilliant master of disguise who loves to play around as he secures his quarry. Continued abuse of our services will cause your IP address to be blocked indefinitely.His real face is that of a dark-skinned midlander hyur wearing the rogue's gear set. Please fill out the CAPTCHA below and then click the button to indicate that you agree to these terms. If you wish to be unblocked, you must agree that you will take immediate steps to rectify this issue. If you do not understand what is causing this behavior, please contact us here. If you promise to stop (by clicking the Agree button below), we'll unblock your connection for now, but we will immediately re-block it if we detect additional bad behavior. 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